AWZME
Atlas WarZone Map Editor. This is a map editor project I am working on to expand my knowledge in the areas of OpenGL, GUI design, and file format design. The programming language is C++ and the gui toolkit is GTKMM. I chose c++ because it's the most familiar language I know, and I chose GTKMM because it's the c++ bindings to the cross platform gui library GTK+. Most other map editors for Warzone 2100 are written with libraries that are exclusive to Microsoft Windows or otherwise are a pain to port to a linux environment. More information can be found over at Warzone's forums.